Class: Main Battle Tank (Prototype)
Developed: 2010s (ongoing)
Service: N/A
Vehicles Built: cca 20
Operators: Russia
The T-14 Armata is the newest addition to the long line of Russian Main Battle Tanks, bearing the name of the Armata universal platform that it's based upon. The platform itself was developed in the early 2010s using the tank-building experience carefully gained by Uralvagonzavod over the decades since the Second World War. It boasts a number of significant technological upgrades, not the least of which being an unmanned turret fitted with an automatically loaded long 125mm smoothbore cannon firing next-gen ammunition, unique ERA set and an armored crew compartment. It was first seen during the 2015 Moscow Victory Day Parade, and the army started testing this vehicle since September, 2016.
The Armata caused quite a stir with its appearance, being the first truly original armored platform in decades and the first one not having its roots in one of the Soviet era MBTs. In 2015, Russia announced there would be thousands of Armatas in service by 2020, which sparked a development frenzy both in the west and in China, as all potential opponents sought the means to defeat this upcoming super-tank.
Unfortunately, the Armata program was plagued by serious issues, ranging from the need to import a number of Armata's essential components to the lack of a production-ready engine (the producer of the Chayka engine that was intended for this platform effectively went bankrupt). The worst problem, however, was the lack of a proper assembly line. By early 2020, all existing Armata prototypes were more or less hand-crafted with the construction facilities, by far the most expensive part of tank development, hopelessly behind schedule. The first Armatas are currently scheduled to enter real service in 2023, although this deadline is likely to see even more extensions.
Vehicle Traits[ | ]
Armored: This vehicle's armor can withstand a lot of punishment, allowing it to survive even serious firefights.
Heavy Weapon: This vehicle carries one of the largest weapons around with significantly increased damage per shot.
Modern APS: This vehicle's advanced Active Protection Sytem can destroy not only incoming ATGMs, but also other types of shells.
Unmanned Turret: This vehicle features a remotely-controlled or low-profile turret that receives reduced damage.
Modern Kinetic Rounds: This vehicle's kinetic (APFSDS) rounds are very effective against ERA kits.
The Armata platform is protected by composite armor, Generation 4 ERA and an unmanned turret. Composite armor consists of combined layers of steel and other material and offers excellent protection against HEAT shells and ATGMs. The unmanned turret takes reduced damage. The fourth generation ERA kit offers nearly total protection against all HEAT rounds or warheads, and excellent protection against kinetic rounds.
Weapon[ | ]
#
Name
XP Cost
Credit Cost
Aim Time
Reload Time
More Info
Weapon1
125mm 2A82-1M Smoothbore Cannon
Stock
Stock
2.21 s
7.60 s
Toggle
Stats:
Depression/Elevation: -7.0° / 14.0°
Ammo: 125mm Vakuum-1 APFSDS 125mm Vakuum-2 APFSDS 125mm 3VOF36/3VM18 HE 125mm 3VBK27 HEAT-FS Sokol-V ATGM 7.62mm AP
Engine[ | ]
Name
XP Cost
Credit Cost
Max Speed
Reverse Speed
Forward Acceleration
Hull Traverse
Fire Chance
ChTZ A-85-3A 1500 hp Diesel Engine
Stock
Stock
80 km/h
32 km/h
4.60 s (0 to 32 km/h) 29.24 s (0 to Max Speed)
30.40°
4 %
Parts[ | ]
Name
XP Cost
Credit Cost
Description
Notes
Armored Crew Compartment
Stock
Stock
Damage to Crew reduced by 50%
Spall Liner
40,735
838,590
Hit points are increased by 400
Automatic Hard Kill APS
Stock
Stock
Automatic Hard Kill APS Target Acquisition Range: 500m Charges: 10 Cooldown: 60s Angle of Effect 360 degrees
Automatic Soft Kill APS Target Acquisition Range: 300m Effective Range: 300m Multiplier to ATGM's Standard Noise: X11 Additional ATGM Noise Penalty: 4.0 Penalty to ATGM Agility: X0.65 Angle of Effect: 360 degrees
Smoke Grenades
Stock
Stock
Comes with 4 charges Takes 35s to recharge Duration: 10s
Upgraded Smoke Grenades
61,105
1,257,890
Comes with 8 charges Takes 25s to recharge Duration: 10s
Improved Fire Control System
101,840
2,096,480
Aiming time reduced by 20%
Improved Autoloader
239,965
4,939,835
Rate of fire is increased by 7%
Upgraded Fire Control System Sensors
Stock
Stock
Reduces the accuracy penalties for firing and traversing the hull
Improver Gunner Optics
Stock
Stock
Accuracy is improved by 10%
Improved Suspension
22,280
458,605
Movement speed on off-road surfaces is increased by 20%
Improved Cooling System
31,505
648,600
Camouflage factor increased by 2% Enemy Thermal Sights effectiveness reduced by 30%
The Battle-Hardened status allows you to earn more Experience and Credits and also grants preferential matchmaking to the vehicle.
Universal Retrofit Slot
270,040
Unlocks Universal retrofit slot.
41,200 Reputation
135,020
Provides an injection of 41,200 Reputation.
41,200 Reputation
135,020
Provides an injection of 41,200 Reputation.
41,200 Reputation
135,020
Provides an injection of 41,200 Reputation.
41,200 Reputation
135,020
Provides an injection of 41,200 Reputation.
Abilities[ | ]
#
Name
XP Cost
Stats
Activation Time
Duration
Cooldown
More Info
TopSpeed
Top Speed
400,000
Acceleration: +200% Max Speed: +5% Hull Traverse Rate: +50% Camo Penalty from Motion: +50%
N/A
20 s
60 s
Toggle
Description: Temporarily improves your vehicle's acceleration, maximum speed and hull traverse values at the cost of increased camouflage penalty for movement. In other words, activating this ability makes your vehicle easier to spot when moving.
Conditions: No conditions bound to this ability.
Override
Override
400,000
Acceleration: +200% Max Speed: +5% Handling: +100%
N/A s
8 s
53 s
Toggle
Description: Temporarily improves your vehicle's acceleration and maximum speed. This ability also makes you lose less speed during sharp turns.
Conditions:
RapidFire
Rapid Fire
2,000,000
Rate of Fire: +200% ATGM Noise: 15 m
N/A s
20 s
60 s
Toggle
Description: This ability improves your vehicle's reload speed, allowing it to fire faster for a short period of time. However, for the duration of this ability, the gun also becomes considerably less accurate and ATGMs become far more difficult to aim.
Conditions:
SuperchargedHardKill
Supercharged Hard-Kill APS
Stock
Cooldown: 0.5s Intercepts Gun Shells of Caliber Over: 100mm Extra Charges: 15
N/A
10 s
120 s
Toggle
Description: Once activated, the APS starts intercepting all incoming projectiles (save for autocannon ones) with increased frequency, consuming APS charges in the process.
Conditions: No conditions bound to this ability.
Footnotes[]
↑Enables you to unlock one tier 10 vehicle.
Dealer: Marat Shishkin
Vehicles with Tier 10 token: