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Armored Warfare Wiki
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Sabre
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{{Vehicle | name = Sabre | image = 400px Sabre.png | tier = 6 | class = AFV | special = Yes | type = Premium | nation = United Kingdom | dealer = Marat Shishkin | crew = *Commander *Driver *Gunner/Loader | damage = 32 | penetration = 300 | dpm = 9600 | reload = 0.6 | hp = 1650 | hullvsap = 25 | hullvsheat = 25 | hullcomposition = Steel | turretvsap = 125 | turretvsheat = 155 | turretcomposition = Steel | speed = 80 | acceleration = 2.2 | weight = 8101 | hulltraverse = 53.69 | camo = 35 | vision = 430 | depression = -10 | elevation = 40 | accuracy = 0.112 | aimtime = 2.2 | turrettraverse = 51.1 }} The '''Sabre''' is a Tier 6 special premium [[Armored Fighting Vehicle]] under [[Marat Shishkin]]'s dealership. ==History== Class: Reconnaissance Vehicle</br> Developed: 1995</br> Service: 1995-2004</br> Vehicles Built: 136-138 (sources vary)</br> Operators: United Kingdom Combining the turret from the Fox reconnaissance vehicle and the hull from the Scorpion Light Tank produced the Sabre. There are two theories on why the Scorpion was retired. One mentions the general poor state of the Scorpions, which needed a complete overhaul, while the other is based on the Scorpion being treated as a tank during the 1990s demilitarization treaties and not as a scout. Another vehicle that was phased out in the mid-1990s was the FV721 Fox, which suddenly left the British with a number of obsolete Fox turrets and Scorpion hulls. Retirement of the Fox and Scorpion meant a temporary shortage of tracked scouting vehicles for the British scout troops. Since the Fox, like the Scimitar, was also armed with a 30mm RARDEN autocannon, the British decided to bring these two components to zero hour state and mate them together to create a cheaper alternative to the Scimitar. This vehicle was developed by Alvis and was called the Sabre. The Sabre was accepted into service in 1995 and phased out 9 years later, in 2004. For what it represented – a mating of four decades old components – it was successful enough and saw limited service during the Iraq War and allegedly also during the peacekeeping missions in former Yugoslavia. ==Vehicle Traits== *Harder to Spot: When moving slowly, this vehicle does not lose any camouflage and can effectively creep around. *Designate Target: This vehicle has the ability to designate targets that are within its line of sight. Designated targets are marked to other players and take increased damage. *Recon Package: This vehicle's set of advanced optics provides an improved vision range when stationary. *Improved Reverse: This vehicle can drive backwards much faster than other vehicles can. {{Clear}} ==Ammunition== {| class="wikitable" style="width:100%; text-align:center;" ! style="display:none" | # ! Ammo<br>Name ! Ammo<br>Type ! XP Cost ! Damage ! Penetration ! Velocity ! Reload<br>Time ! More<br>Info |- {{Ammunition | index = 1 | name = 30mm L14A3 APFSDS | type = APFSDS | damage = 32 | penetration = 300{{Note|300 mm at 100m;<br>90 mm at 400m}} | velocity = 1410 | reload = 0.60 | accuracy = 0.11 | magtype = Clip | magsize = 6 | burstrate = 500.00 | damagerandom = 5 | penrandom = 5 | ricochetangle = 67.0 }} {{Ammunition | index = 2 | name = 30mm L13A2 HE | type = HE | damage = 72{{Note|48 for Partial Penetration;<br>24 for Non-Penetrating Hits}} | penetration = 17 | velocity = 950 | reload = 0.60 | accuracy = 0.14 | magtype = Clip | magsize = 6 | burstrate = 500.00 | firechance = 100 | damagerandom = 10 | penrandom = 10 | moduledamage = 100 | splashradius = 0.25 | splashpen = 35 }} {{Ammunition | index = 3 | name = Swingfire SWIG ATGM | type = ATGM | damage = 630{{Note|126 for Non-Penetrating Hits}} | penetration = 1000 | velocity = 200 | reload = 15.00 | partialreload = Yes | magtype = Clip | magsize = 2 | magreload = 3.00 | firechance = 300 | damagerandom = 10 | penrandom = 5 | moduledamage = 25 | flightagility = 40.00 | selfguided = No }} |} ==Upgrades== ===Armor=== {{Armor | name = Sabre Stock Armor | hullvsap = 25 | hullvsheat = 25 | hullcomposition = Steel | turretvsap = 125 | turretvsheat = 155 | turretcomposition = Steel | description = This vehicle's light armor offers basic protection from autocannons and machineguns. }} ===Weapon=== {| class="wikitable" style="width:100%; text-align:center;" ! style="display:none" | # ! Name ! XP Cost ! Credit Cost ! Aim Time ! Reload Time ! More Info |- {{Weapon | index = Weapon1 | name = 30mm L21 RARDEN Autocannon | ammo = 30mm L14A3 APFSDS<br>30mm L13A2 HE | aimtime = 2.20 | reload = 0.60 | magtype = Clip | magsize = 6 | burstrate = 500.00 | depression = -10.0 | elevation = 40 }} {{Weapon | index = Weapon2 | name = Swingfire ATGM Launcher | ammo = Swingfire SWIG ATGM | reload = 15 | magtype = Clip | magsize = 2 | magreload = 3.00 | burstrate = 20.00 | depression = 45 | elevation = 45 }} |} ===Engine=== {| class="wikitable" style="width:100%; text-align:center;" ! Name ! XP Cost ! Credit Cost ! Max Speed ! Reverse Speed ! Forward<br>Acceleration ! Hull Traverse ! Fire Chance |- {{Engine | name = Cummins BTAA 5.9 190 hp Diesel Engine | maxspeed = 80 | reversespeed = 80 | 0-32 = 2.20 | 0-max = 9.49 | hulltraverse = 53.69 | firechance = 10 }} |} ===Parts=== {| class="wikitable" style="width:100%; text-align:center;" ! Name ! XP Cost ! Credit Cost ! Description ! Notes |- {{Part | name = [[File:Spallliner.png|40px]]<br>Spall Liner | description = Hit points are increased by 150 | note = }} {{Part | name = [[File:Smokegrenades.png|40px]]<br>L8 Smoke Grenades | description = Comes with 6 charges in total<br>Magazine capacity: 2 charges<br>Takes 3s to recharge<br>Duration: 10s<br>Magazine reload time: 25s }} {{Part | name = [[File:Commandersight.png|40px]]<br>Improved Commander Optics | description = Vision range is increased by 20m }} {{Part | name = [[File:Telescope.png|40px]]<br>Reconnaissance Package | description = Drastically decreases the Spotted by Enemy indicator delay in PvP<br>Bonus vision range when standing still: 30 m | note = }} {{Part | name = [[File:Enhancedcooling.png|40px]]<br>Improved Cooling System | description = Camouflage factor is increased by 5%<br>Enemy Thermal Sights effectiveness is reduced by 30% }} {{Part | name = [[File:Treads01.png|40px]]<br>Stock Tracks | description = Mobility (Light Terrain): 91.6%<br>Mobility (Heavy Terrain): 78.3% }} |} ==Abilities== {| class="wikitable" style="width:100%; text-align:center;" ! style="display:none" | # ! Name ! XP Cost ! Stats ! Activation<br>Time ! Duration ! Cooldown ! More<br>Info |- {{Ability | index = Designate | name = [[File:Ability Designate.png|50px]]<br>Designate Target | activation = 2.5 | duration = 10 | cooldown = 15 | description = A target designated by this ability will remain spotted for its duration and will receive increased damage. }} |} {{Notelist}} {{Armored fighting vehicles}}
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