Difference between revisions of "Terminology"

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* DPM - Damage Per Minute, referring to the amount of damage a vehicle can theoretically do within a minute with its main weapon.
 
* DPM - Damage Per Minute, referring to the amount of damage a vehicle can theoretically do within a minute with its main weapon.
 
* Normalization - When an AP shell strikes armor, the tip of the shell digs into the armor, making the angle shallower and reducing the chance of a ricochet or bounce.
 
* Normalization - When an AP shell strikes armor, the tip of the shell digs into the armor, making the angle shallower and reducing the chance of a ricochet or bounce.
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* Maximum Deviation
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* Bloom
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* Traverse
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*
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[[Category:Armored Warfare]]
 
[[Category:Armored Warfare]]

Revision as of 23:09, 10 November 2017

Terminology is a collection of phrases, words, and abbreviations used in Armored Warfare, which can be used as shorthand methods of describing certain objects or concepts within the game.

Terminology

  • Alpha - Damage done by a single shot from a weapon system.
  • Arty - Referring to the Self-Propelled Gun class of vehicles in Armored Warfare.
  • DPM - Damage Per Minute, referring to the amount of damage a vehicle can theoretically do within a minute with its main weapon.
  • Normalization - When an AP shell strikes armor, the tip of the shell digs into the armor, making the angle shallower and reducing the chance of a ricochet or bounce.
  • Maximum Deviation
  • Bloom
  • Traverse