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Tier / Class:
6 LT
United States
Marat Shishkin
Stats - Stock (Renowned)
Max Damage:
480 (490)
3,716 (4,214)
400 (440) mm
Hit Points:
Hull F/S/R:
80 / 52 / 31
Turret F/S/R:
80 / 60 / 45
Max Speed:
70.00 (70.00) km/h
Acceleration 0-32kph:
4.16 (4.06) s
Hull Traverse:
37.90 (38.50) deg/s
430 m
Accuracy (Spread):
Max Cannon Depression:
-7.5 / 0°
Turret Traverse Speed:
45.00 deg/s

The Stingray is a tier 6 Light Tank originating from the United States, and is sold by Marat Shishkin. It can be unlocked from the M551 Sheridan and leads to the Stingray 2.

Features[edit | edit source]

  • Invisible movement: motion does not reduce camouflage factor.
  • HESH: can even penetrate armor with large hit angles.
  • First order ready rack: allows you to fire several rounds and reloads automatically.

Player recommendations[edit | edit source]

The first glimpse into the high tier role of a Light Tank, the Stingray is best utilized as a flanker and fire support vehicle that is best paired with an MBT. Using its mobility to flank and hit targets from behind, it can cause enough havoc behind the enemy lines to allow a large scale MBT push to break through while the enemy is disheveled. Its excellent gun handling and on-the-move accuracy allows it to hit targets from medium range and rapidly disengage.

Pros[edit | edit source]

  • Highly mobile and manuverable
  • Excellent on the move accuracy allows for quick attacks.
  • Good camouflage and view range
  • Excellent burst firepower

Cons[edit | edit source]

  • Minimal armor
  • Stock acceleration can feel sluggish
  • Large profile
  • Long reload on four shot clip

Upgrade suggestions[edit | edit source]

Upgrading to the 8V92TA-550 Diesel Engine will improve movement of freedom by increasing the acceleration and top speed. The Improved Gunner Sight, Improved Thermal Sight, and Improved Ready Racks, along with the various ammunition upgrades, will increase the effective lethality of the Stingray.

Retrofit suggestions[edit | edit source]

  • Advanced Fire Control
  • Advanced Muzzle Reference System
  • Electro-Optical Absorbing Paint
  • Augmented Optics

Commander and crew skill suggestions[edit | edit source]

  • Commander: Sabrina Washington, for improvements to camo rating, view range, and accuracy
  • Driver: Smooth Ride, Off-Road Driving
  • Gunner: Sharpshooter, Quick Draw
  • Loader: Rapid Fire, Explosive Shells

Armor[edit | edit source]

Stingray 1 Stock Armor
Reputation Cost Credits Hull F/S/R Hull Composition Turret F/S/R Turret Composition ERA Type ERA Modifiers
Stock Stock 80/52/31 Cadloy Steel 80/60/45 Cadloy Steel None
An exceptionally quick recon light tank, the Stingray is able to offer significant fire support with its heavier cannon. It is not intended to defend against anti-tank level assaults, forcing it to rely on mobility. Cadloy steel armor makes this potent AFV killer resistant to autocannon and machinegun threats.

Firepower[edit | edit source]

105mm M68 Cannon
Shell name Type Reputation Damage Penetration Velocity Accuracy (Fully Aimed) Reload Time Shells in Magazine Reload within Magazine Burst Fire Rate
105mm M735A1 APFSDS AP Stock 480 400mm 1,501m/s 0.13° 7.50s 4 {{{reloadm}}}s 20.00rd/min
105mm M393A2 HEP HE 15,360 480 137mm 760m/s 0.15° 7.50s 4 {{{reloadm}}}s 15.00rd/min
105mm M456A1 HEAT HEAT Stock 450 450mm 1,178m/s 0.14° 7.50s 4 {{{reloadm}}}s 20.00rd/min
105mm M774 APFSDS AP 22,495 490 440mm 1,509m/s 0.13° 7.50s 4 {{{reloadm}}}s 20.00rd/min

Mobility[edit | edit source]

Name Reputation Cost Credits Max Speed Reverse Speed 0 to 32km/h 0 to Max Speed Hull Traverse Fire Chance
Detroit Diesel 8V92TA Diesel Engine Stock Stock 70.00 km/h {{{reverse}}} 4.16s {{{0-max}}} 37.90 deg/s {{{firechance}}}

Detroit Diesel 8V92TA Diesel Engine 3,105 51,135 70.00 km/h {{{reverse}}} 4.06s {{{0-max}}} 38.50 deg/s {{{firechance}}}

Upgrades[edit | edit source]

Stingray 1 Technology
Name Reputation Cost Credits Description
Spall Liner 4,965 81,770 Increases vehicle HP by 150.

M90 Smoke Grenades 7,445 122,610 Provides a total of nine smoke deployments with a three round magazine. Individual charges are on a three second cooldown with a sixty second cooldown for the magazine.

Improved Gunner Sight 10,860 178,850 Improves overall accuracy by 10%.

Improved Thermal Sight 16,000 267,940 Improves overall accuracy by 10%.

Improved Ready Racks 35,295 591,060 Increases reload speed by 10%.

Special Abilities[edit | edit source]

Name Activation Time Duration Reload Time Ability Changes
Zero In
Ability Zero In.png
1.5 s 20 s 60 s Increases reload speed and camouflage factor, reduces max spread ./br>Reduces turret traverse rate.
Blocks any movement and turning.
Max Spread -24.98%
Rate of fire +10%
Camouflage factor +10%
Turret traverse speed -24.98%
Acceleration -100%
Hull traverse speed -100%
Max speed -100%

Retrofits[edit | edit source]

Name Reputation Cost Credits Description
Augmented Optics v2 33,790 1,200,000 Increases vision range of the vehicle.

History[edit | edit source]

This United States-developed light tank was created as part of a competition to replace the M551 Sheridan during the 1980's. Production began in 1984, and as of the early 2000's, the Stingray 1 had been purchased exclusively by the Royal Thai Army.

See Also[edit | edit source]