Sprut-SD

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Sprut-SD
Sprut-SD
Details
Tier / Class:
8 TD
Nation:
Russia
Dealer:
Oscar Faraday
Reputation:
1,080,300
Cost:
8,160,000
Stats - Stock (Renowned)
Max Damage:
640
DPM:
6,000
Penetration:
680 mm
Hit Points:
1,900
Hull F/S/R:
60 / 50 / 50
Turret F/S/R:
66 / 43 / 43
Max Speed:
70 km/h
Acceleration 0-32kph:
3.33 s
Hull Traverse:
42.85 deg/s
Camouflage:
35%
Vision:
420 m
Accuracy (Spread):
0.058°
Max Cannon Depression:
-5.0 / -3.5°
Turret Traverse Speed:
50.5 deg/s

The Sprut-SD is a tier 8 Tank Destroyer originating from Russia, and is sold by Oscar Faraday. It can be unlocked from the NM142 TD, and unlocks the Tier 10 K21 XC-8 LT and Kornet EM AFV.

Features[edit | edit source]

  • Slayer: Accurate Gun
  • Heavy Weapon: high caliber weaponry deals increased damage.
  • Adjustable suspension: allows you to adjust ground clearance manually.

Player Recommendations[edit | edit source]

The Sprut-SD is a glass cannon. It has low HP, and effectively no armor of any kind. Despite being on a speedy BMD-type Hull, don't mistake this for any kind of Light Tank or AFV. Best played as a pure sniper, from as far away from the enemy as possible; where its accurate, high-damage gun can do its work without interruption.

The sprut should retreat into cover immediately after firing. Fortunately the Sprut has the mobility to do this. The achingly long reload means any close combat will lead to a speedy demise, and that you may only ever get one shot at a target. If you get over-enthusiastic, and somehow find yourself in close combat, only go after tanks with fewer than 650hp that you can one-shot. If surprised by a light scout vehicle (VBR, Crab etc) use the Sprut's speed to try emergency ramming, you'll probably destroy it.

The Sprut climbs hills with ease, but its speed can easily get an unwary commander close to the enemy, and into trouble. It is very maneuverable, which helps with finding a good sniping spot/getting around any gun-depression issues.

The turret is quite small, and the tank is low, so it should be easy to find something to hide behind. Exposing only the turret, leaves a small target visible for enemy return fire, before you return immediately behind cover. The hull should be lowered at all times, for maximum camo.

The AGTM has good penetration, and is anti-ERA tandem heat, but at this tier many vehicles have APS systems, and a single ATGM may need luck to score a hit.

Pros and Cons[edit | edit source]

Pros[edit | edit source]

  • The best aim speed on a high caliber cannon in AW
  • Powerful cannon
  • Excellent camo factor (especially when suspension is down)
  • High speed and good maneuverability, backed up by suspension modes
  • Good APS but locked on the stock model
  • Small turret silhouette, and low profile hull

Cons[edit | edit source]

  • Armor: None - extremely vulnerable, especially to HE and autocannons, would be penetrated by Tier 1 AP ammo.
  • Reload speed leaves much to be desired from a glass cannon TD
  • Easily shredded by auto cannons and HE
  • Missiles and shells share the same cannon, so using missiles instead of shells is fairly useless, due to the bad projectile speed of the missile and the many counter measures available on many vehicles
  • Gun depression not great, although ATGMs can help

Upgrade Suggestions[edit | edit source]

Additional Smoke grenades and then the APS system will provide some much needed protection as soon as possible. Then take Improved Rangefinder, Commander Sight, and Autoloader, to do as much damage as possible. The ATGMs are expensive, and can be left until last.

Retrofit Suggestions[edit | edit source]

Install everything to enable sniping from as far back as possible, while remaining as unseen as possible.

  • Improved Gun Breech
  • Electro-optical Absorbing Paint
  • Improved Telescopic Lenses

Commander and Crew Skill Suggestions[edit | edit source]

  • Commander: Ioannis/Sabrina or similar, for spotting range, camo, and module/crew damage
  • Driver: Smooth Ride, Off-Road Driving
  • Gunner: Quick Draw, Sharpshooter

Armor[edit | edit source]

2S25 Sprut-SD Stock Armor
Reputation Cost Credits Hull F/S/R Hull Composition Turret F/S/R Turret Composition ERA Type ERA Modifiers
Stock Stock 60/50/50 Military Aluminum 66/43/43 Military Aluminum - -
The aluminum hull and turret of the 2S25 is protected by steel plates can withsand 12.7mm shots. The side and rear only offer protection against small arms fire.


Firepower[edit | edit source]

125mm 2A75 Smoothbore Cannon
Shell name Type Reputation Damage Penetration Velocity Accuracy (Fully Aimed) Reload Time Shells in Magazine Reload within Magazine Burst Fire Rate
125mm 3BVM20 AP AP Stock 640 680mm 1,750m/s 0.06° 6.4s 1 {{{reloadm}}}s 9.375rd/min
125mm 3VOF22 HE HE Stock 580 42mm 500m/s 0.06° 6.4s 1 {{{reloadm}}}s 9.375rd/min
125mm 3VBK25 HEAT HEAT 42,835 600 680mm 915m/s 0.06° 6.4s 1 {{{reloadm}}}s 9.375rd/min


Missile Name Type Reputation Damage Penetration Velocity Reload Time Missiles in Launcher Reload within Launcher Burst Fire Rate Flight Agility Self-Guided
3UBK14 "Refleks" ATGM-TH Tandem HEAT 96,375 550 700mm 350m/s 6.4s 1 {{{reloadm}}}s 9.375rd/min {{{agility}}}deg/s no


Mobility[edit | edit source]

Name Reputation Cost Credits Max Speed Reverse Speed 0 to 32km/h 0 to Max Speed Hull Traverse Fire Chance
ChTZ 2V-06-2S 510 hp Diesel Engine Stock Stock 70km/h {{{reverse}}} 3.33s {{{0-max}}} 41.00deg/s {{{firechance}}}


Upgrades[edit | edit source]

Sprut-SD
Name Reputation Cost Credits Description
Spall Liner 14,350 233,610 Hit point increased by 150


3D6M Smoke Grenade 18,025 340,685 Provides 8 volleys. Magazine capacity: 2 rounds. Takes 6 s to reload. Duration: 10 s. Magazine reload time: 80 s


Arena-E Hard Kill Active Protection System 57,395 934,450 Automatic hard kill Active Protection System. Spotting distance: 50m. Number of charges: 22 Reload time: 45s


Improved Rangefinder 25,480 467,225 Accuracy improved by 10%


T01-K01P Day/Night Vision System 107,260 1,314,070 Vision range increased by 10m


Improved Autoloader 171,325 1,752,090 Rate of fire increased by 13%


Improved Drive Sprocket 7,105 77,870 Acceleration is increased by 5%


History[edit | edit source]

The 2S25 Sprut-SD is a self-propelled tank destroyer, manufactured between 1984 to 2010 by the Volgograd Tractor Plant, and designed on the platform of the Object 934 prototype. Russian airborne troops began using the tank destroyer in 2005.

Variants[edit | edit source]

Sprut-SD Titan
  • Sprut-SD Titan

See also[edit | edit source]

External links[edit | edit source]

In Development: Sprut-SD