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{{Stub}}
 
 
 
{{Mission infobox
 
{{Mission infobox
| desc = One of the [[Cartel]]'s elite strike squads is attempting to hijack a key munitions shipment. Take them down.
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| desc = One of the Cartel's elite strike squads is attempting to hijack a key munitions shipment. Take them down.
 
| map = Custom
 
| map = Custom
 
| type = Takeover
 
| type = Takeover
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[[File:Cerberus briefing.jpg|thumbnail|Briefing]]
 
[[File:Cerberus briefing.jpg|thumbnail|Briefing]]
'''Operation: Cerberus''' is a Takeover mission that takes place on a custom desert map during daytime. It is given by the contact [[Fedor Volkov]].
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'''Operation: Cerberus''' is a Destroy [[PvE]] [[mission]] that takes place on a custom desert map during daytime. It is given by the contact Fedor Volkov.
   
 
==Briefing==
 
==Briefing==
One of the [[Cartel]]'s elite strike squads is attempting to hijack a key munitions shipment. Take them down.
+
One of the Cartel's elite strike squads is attempting to hijack a key munitions shipment. Take them down.
   
 
==Primary Objective==
 
==Primary Objective==
[[File:Cerberus minimap.jpg|thumbnail|right|Cerberus Map]]
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[[File:cerberus.png|thumbnail|right|Cerberus Map]]
* Destroy the Elite Guard
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* Destroy the Elite Guard (1 Enemy)
* Destroy the Reinforcements
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* Destroy the Reinforcements (1 Enemy on Medium, 2 on Hard)
* Destroy the Remaining Lieutenants
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* Destroy the Remaining Lieutenants (2 Enemys on Medium, 3 on Hard)
   
 
==Secondary Objective==
 
==Secondary Objective==
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==Strategy==
 
==Strategy==
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This mission can be regarded aas one of the hardest, as it feature a total of up to 6 [[mini-boss]] enemies (on hard difficulty) or 4 (on medium difficulty). The first [[mini-boss]] has not many reinforcements, but it should be taken into consideration, that the 2nd set of [[mini-boss]] spawn at G3 immediatly, and are reeinforced by hostiles coming from E3 and F6, G6. The last, and in terms of amount of enemy vehicles hardest wave, spawns together with the [[mini-boss]] at B5-C6. Only heavily armored vehicles should try the direct approach, as the amount of enemy fire coming from this final wave can kill even the tanks with the highest HP within Seconds. Also, after every [[mini-boss]] is killed in this final wave, there are 1-2 enemys spawning at A5, and charge towards the players. The Mission ends when the last [[mini-boss]] is killed.
   
 
==Rewards==
 
==Rewards==
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Primary Objectives: 56+63+70 rep + 1440+1620+1800 rep.
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Secondary Objective: 70 rep + 1800 cred.
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  +
TOTAL: 259 rep + 6660 cred.
   
 
==External Links==
 
==External Links==

Revision as of 14:52, 22 March 2018

Template:Mission infobox

Cerberus briefing

Briefing

Operation: Cerberus is a Destroy PvE mission that takes place on a custom desert map during daytime. It is given by the contact Fedor Volkov.

Briefing

One of the Cartel's elite strike squads is attempting to hijack a key munitions shipment. Take them down.

Primary Objective

File:Cerberus.png

Cerberus Map

  • Destroy the Elite Guard (1 Enemy)
  • Destroy the Reinforcements (1 Enemy on Medium, 2 on Hard)
  • Destroy the Remaining Lieutenants (2 Enemys on Medium, 3 on Hard)

Secondary Objective

This mission features an alternating secondary mission. The secondary mission is one of these:

  • Jam Cartel Scanners (3x)
  • Destroy Mine Shipments (5x)
  • Destroy the Transport Trucks (5x)

Strategy

This mission can be regarded aas one of the hardest, as it feature a total of up to 6 mini-boss enemies (on hard difficulty) or 4 (on medium difficulty). The first mini-boss has not many reinforcements, but it should be taken into consideration, that the 2nd set of mini-boss spawn at G3 immediatly, and are reeinforced by hostiles coming from E3 and F6, G6. The last, and in terms of amount of enemy vehicles hardest wave, spawns together with the mini-boss at B5-C6. Only heavily armored vehicles should try the direct approach, as the amount of enemy fire coming from this final wave can kill even the tanks with the highest HP within Seconds. Also, after every mini-boss is killed in this final wave, there are 1-2 enemys spawning at A5, and charge towards the players. The Mission ends when the last mini-boss is killed.

Rewards

Primary Objectives: 56+63+70 rep + 1440+1620+1800 rep.

Secondary Objective: 70 rep + 1800 cred.

TOTAL: 259 rep + 6660 cred.

External Links