Base
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The content on this page is outdated with 0.19 "Tanks Reloaded". The Base feature was removed from the game and is currently not planned to return. |
The Base was a feature in Armored Warfare which allowed players to upgrade their income and abilities with boosts by building certain structures on the base itself.
Function[edit | edit source]
Bases functioned as the seat of power for a player's Private Military Company (PMC) and consisted of multiple buildings, which players chose to build and upgrade. Each Base started with a single garage, but players built additional structures to provide boosts to their PMC, with each building having a maximum level of 5.
Raw Materials[edit | edit source]
Raw Materials were the special currency of the base feature. Raw Materials were used to construct and upgrade buildings. Players would collect 100 raw materials each day through a daily shipment.
Base buildings[edit | edit source]
After being built, buildings could be upgraded. Each building started at level 1 and could be upgraded up to level 5. Gaining levels influences the rewards and boosts the building offers to the players. However, each level upgrade costed an increasing amount of Raw Materials and time. Upgrading from level 1 to level 2 could take several minutes, whereas upgrading from level 4 to level 5 could take more than three days. When upgrading, the building would be torn down and shown as a construction site until the upgrade timer is finished, at which a brand new, more advanced looking structure would be placed.
Building List[edit | edit source]
The Academy, which made Commanders earn more experience from each battle.
Level | Bonus (%) | Material cost | Build time |
---|---|---|---|
Level 1 | 2% | 100 | 00:00:30 |
Level 2 | 4% | 200 | 00:10:00 |
Level 3 | 6% | 300 | 1:00:00 |
Level 4 | ? | 400 | 12:00:00 |
Level 5 | ? | ? | ? |
The Barracks, which made [Crew|Crews] earn more experience per battle.
Level | Bonus (%) | Material cost | Build time |
---|---|---|---|
Level 1 | 2% | 50 | ? |
Level 2 | 4% | 100 | 00:05:00 |
Level 3 | 6% | 150 | 00:30:00 |
Level 4 | 8% | 200 | 06:00:00 |
Level 5 | 10% | 250 | 24:00:00 |
The Command Center, which made players earn more global reputation per battle.
Level | Bonus (%) | Material cost | Build time |
---|---|---|---|
Level 1 | 10% | 150 | 00:02:30 |
Level 2 | 20% | 300 | 00:10:00 |
Level 3 | 30% | 450 | 05:00:00 |
Level 4 | 40% | 600 | 60:00:00 |
Level 5 | 50% | 750 | 240:00:00 |
The Garage, which reduced repair cost for all vehicles.
Level | Bonus (%) | Material cost | Build time |
---|---|---|---|
Level 1 | ? | ? | ? |
Level 2 | ? | ? | ? |
Level 3 | -6% | ? | ? |
Level 4 | ? | 600 | 60:00:00 |
Level 5 | -10% | ? | ? |
The Helipad, which gave a bonus to credit income.
Level | Bonus (%) | Material Cost | Build time |
---|---|---|---|
Level 1 | 1% | 200 | 12:00:00 |
Level 2 | 2% | 400 | 24:00:00 |
Level 3 | 3% | 600 | 48:00:00 |
Level 4 | 4% | 800 | 72:00:00 |
Level 5 | 5% | 1,000 | 96:00:00 |
The Recon Post, which gave a discount to Premium Time.
Level | Bonus (%) | Material cost | Build time |
---|---|---|---|
Level 1 | -1% | 100 | 00:00:15 |
Level 2 | -2% | 200 | 00:10:00 |
Level 3 | -3% | 300 | 00:30:00 |
Level 4 | -4% | 400 | 06:00:00 |
Level 5 | -5% | 500 | 12:00:00 |
The Airport, which gave a retrofit upgrade discount.
Level | Discount (%) | Material cost | Build time |
---|---|---|---|
Level 1 | 2% | 100 | 00:00:30 |
Level 2 | 4% | 200 | 00:10:00 |
Level 3 | 6% | 300 | 01:00:00 |
Level 4 | 8% | 400 | 24:00:00 |
Level 5 | 10% | 500 | 48:00:00 |